An Analysis of Ian Bogost’s Argument on Gamification (1458 words, 5 pages)
Gamification Genuine or Bullshit?During the past few years, as the Internet became much more accessible and smartphones rapidly gained their popularity, we also witnessed the rise of gamification. Undoubtedly, many businesses see gamification as an effect marketing strategy and various non-business organizations have also integrated gamification with their works. But ...
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